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LEGACY 2K SNBA

Scheduling & Pacing

The Open Schedule

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This league runs on weeks. Your season is a fixed set of games —82 games. One season is expected to run for 5 weeks until the playoffs.
That means two things:
• Play your games in any order you and your opponents can arrange. The slate is the list of matchups you owe; nothing dictates which one comes first.
• In order to be eligible for season awards, you must meet the criteria of games played per week. That meaning, minimum 20 games played before the all-star break and trade deadline, and minimum 35 games played at the end of the season to qualify for playoffs and season awards.

Deadlines & Pacing

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An open schedule only works if everyone keeps moving. So the league runs on pacing deadlines instead of weeks.

  • Your commissioner sets checkpoints — "games 1 through N are due by this date." You can see your checkpoints and how many games you still owe on your hub.
  • Meeting the deadline is your job, not your opponent's. "He wouldn't schedule me" only holds up if you have the receipts showing you tried. Reach out early, offer times, and bring it to the office before the deadline, not after.
  • Deadlines are your commissioner's to set, move and enforce. Watch the league's announcements for the dates that bind your season.

Stragglers, Fines & Sims

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When a checkpoint passes with games still owed, the office has two tools, and both are your commissioner's call:

  • A pacing fine. Overdue games can carry an LP fine against the GM who owes them. Your commissioner sets the fine amount. It is booked one game at a time, with the reason attached, and reversed if it turns out the game was not really owed.
  • A sim. A game that will not get played can be simmed so the season can move on. A simmed game earns zero LP for both sides — see LP & Discipline. The commissioner decides when a game has waited long enough.

Neither of these is a punishment for playing a hard schedule. They exist for one reason: to protect the twenty-nine GMs who got their games in from the one who did not. The cheapest way to never see a fine is to play on time.