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NBA 2K27 · S1

Thunder

@Etzeir · 13th in the West

4–25streak L4

Matchups this season 0–1 OKC 53–56

Mavericks

@Eagles-Le-Barbu · 12th in the West

4–24streak W1

Record

13.8%
Win %
14.3%better
2–13
Homebox score
2–12better
2–12
Awaybox score
2–12
3–6
Close games5 pts or fewer
3–1better
3–11better
Conferenceown conference
2–11
2–8
Last 10
2–8

Per game

53.8
Points scored / game
57.0better
66.5better
Points allowed / game
79.4
-12.7better
Differential / game
-22.4
29.4
Rebounds
31.8better
12.6better
Assists
11.8
6.1better
Steals
5.3
2.0
Blocks
3.4better
8.3
Turnovers
7.9better
42.5%better
Field goals
40.8%
22.9%
Three-pointers
25.6%better
55.1%better
Free throws
52.7%

Advanced metrics 7-min quarters

91.8better
ORtgpoints / 100 possessions
89.8
113.5better
DRtgallowed / 100 possessions
125.1
-21.7better
Net
-35.3
45.5%better
eFG%
44.2%
46.5%better
TS%
44.8%
12.6%
Turnover %
11.1%better
22.1%better
Off. rebound %
21.5%
58.6
Possessions / gamepace, no winner
63.4

Playing style

10 style indicators

Shot choices, scoring sources and pace. A higher percentile describes a tendency, not a better team.

Thunder

10/10 axes with enough data

Paint

Observed tendencies
Dominant: Points in the paint
61.3% P9829/29 games; rank 1 of 30 teams

Mavericks

10/10 axes with enough data

Fast pace

Observed tendencies
Dominant: Possessions per game
63.4 P8828/28 games; rank 4 of 30 teams
Three-point attempt rate
26.5%P15
29/29 games30 teams
26.2%P12
28/28 games30 teams
Three-point scoring
18.5%P2
29/29 games30 teams
21.4%P12
28/28 games30 teams
Points in the paint
61.3%P98
29/29 games30 teams
51.5%P58
28/28 games30 teams
Fast break points
10.6%P12
29/29 games30 teams
16.2%P45
28/28 games30 teams
Second chance points
8.8%P78
29/29 games30 teams
11.8%P98
28/28 games30 teams
Bench points
27.4%P12
29/29 games30 teams
32.5%P38
28/28 games30 teams
Points off turnovers
11.7%P55
18/29 games30 teams
12.1%P65
23/28 games30 teams
Offensive rebounding rate
22.1%P68
29/29 games30 teams
21.5%P65
28/28 games30 teams
Possessions per game
58.6P38
29/29 games30 teams
63.4P88
28/28 games30 teams
Assists per field goal
0.54P68
29/29 games30 teams
0.48P32
28/28 games30 teams

Closest profiles

Compared across 30 complete profiles.

Closest profiles

Compared across 30 complete profiles.

Coverage and method

Thunder: 29 regular-season games with a final score, excluding simulations.

Mavericks: 28 regular-season games with a final score, excluding simulations.

Each axis uses its own complete box-score sample. Percentiles start at 5 games per team and require at least two eligible teams in the same league and season.

P75 means a value above roughly three quarters of eligible team values. Ties share the midpoint percentile. Identical values all receive P50. This describes style, not performance.

Three-point attempt rate measures shot choices: three-point attempts divided by all field-goal attempts. Scoring share measures points produced; it also reflects shooting success.

Scoring shares divide recorded points of each type by total points in the same games; three-pointers count for three points. These shares overlap and do not add up to 100%. Assists per field goal uses total assists divided by made field goals in the same games.

Offensive rebounding rate measures the share of available offensive rebounds recovered. It is distinct from points scored on second chances and does not establish a deliberate rebounding tactic.

Pace is estimated possessions per game from complete paired box scores. It does not assume game duration or exclude unrecorded overtime.

Closest profiles use 8 equally weighted standardized dimensions among complete 10-indicator profiles. Three-point attempt rate replaces three-point scoring share; offensive rebounding rate replaces second-chance points. Constant dimensions do not distinguish profiles; exact ties are retained. Proximity does not mean identical tactics.

13 lines in favour of the Thunder, across all categories9 lines in favour of the Mavericks, across all categories

Highlighted: the better value of each line (fewer points allowed and turnovers is better). A tie highlights nothing. Samples: 29 and 28 box scores.