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NBA 2K27 · S1

Rockets

@Breezy · 1st in the West

23–4streak L1

Matchups this season 1–0 HOU 78–60

Magic

@Waizers · 9th in the East

16–13streak L1

Record

85.2%better
Win %
55.2%
10–3better
Homebox score
9–6
13–1better
Awaybox score
7–7
3–3
Close games5 pts or fewer
4–2better
12–1better
Conferenceown conference
7–7
9–1better
Last 10
7–3

Per game

76.2better
Points scored / game
70.2
61.6better
Points allowed / game
67.6
+14.6better
Differential / game
+2.6
30.0better
Rebounds
29.0
12.1better
Assists
11.7
5.9better
Steals
5.8
3.1better
Blocks
1.6
6.0
Turnovers
5.7better
59.0%better
Field goals
52.6%
46.1%better
Three-pointers
35.3%
74.8%better
Free throws
58.7%

Advanced metrics 7-min quarters

126.6better
ORtgpoints / 100 possessions
116.7
102.3better
DRtgallowed / 100 possessions
112.5
+24.2better
Net
+4.3
63.3%better
eFG%
57.5%
64.2%better
TS%
58.1%
9.1%
Turnover %
8.6%better
19.9%better
Off. rebound %
18.6%
60.2
Possessions / gamepace, no winner
60.1

Playing style

10 style indicators

Shot choices, scoring sources and pace. A higher percentile describes a tendency, not a better team.

Rockets

10/10 axes with enough data

Points off turnovers

Secondary: Paint

Observed tendencies
Dominant: Points off turnovers
13.1% P7818/27 games; rank 7 of 30 teams
Secondary: Points in the paint
53.4% P7527/27 games; rank 8 of 30 teams

Magic

10/10 axes with enough data

Transition

Observed tendencies
Dominant: Fast break points
20.0% P7828/28 games; rank 7 of 30 teams
Three-point attempt rate
18.5%P2
27/27 games30 teams
28.0%P22
28/28 games30 teams
Three-point scoring
19.1%P8
27/27 games30 teams
24.4%P18
28/28 games30 teams
Points in the paint
53.4%P75
27/27 games30 teams
53.0%P72
28/28 games30 teams
Fast break points
17.6%P58
27/27 games30 teams
20.0%P78
28/28 games30 teams
Second chance points
5.5%P28
27/27 games30 teams
6.2%P38
28/28 games30 teams
Bench points
35.4%P58
27/27 games30 teams
32.7%P42
28/28 games30 teams
Points off turnovers
13.1%P78
18/27 games30 teams
11.3%P52
24/28 games30 teams
Offensive rebounding rate
19.9%P42
27/27 games30 teams
18.6%P22
28/28 games30 teams
Possessions per game
60.2P62
27/27 games30 teams
60.1P55
28/28 games30 teams
Assists per field goal
0.36P5
27/27 games30 teams
0.39P8
28/28 games30 teams

Closest profiles

Compared across 30 complete profiles.

Closest profiles

Compared across 30 complete profiles.

Coverage and method

Rockets: 27 regular-season games with a final score, excluding simulations.

Magic: 28 regular-season games with a final score, excluding simulations.

Each axis uses its own complete box-score sample. Percentiles start at 5 games per team and require at least two eligible teams in the same league and season.

P75 means a value above roughly three quarters of eligible team values. Ties share the midpoint percentile. Identical values all receive P50. This describes style, not performance.

Three-point attempt rate measures shot choices: three-point attempts divided by all field-goal attempts. Scoring share measures points produced; it also reflects shooting success.

Scoring shares divide recorded points of each type by total points in the same games; three-pointers count for three points. These shares overlap and do not add up to 100%. Assists per field goal uses total assists divided by made field goals in the same games.

Offensive rebounding rate measures the share of available offensive rebounds recovered. It is distinct from points scored on second chances and does not establish a deliberate rebounding tactic.

Pace is estimated possessions per game from complete paired box scores. It does not assume game duration or exclude unrecorded overtime.

Closest profiles use 8 equally weighted standardized dimensions among complete 10-indicator profiles. Three-point attempt rate replaces three-point scoring share; offensive rebounding rate replaces second-chance points. Constant dimensions do not distinguish profiles; exact ties are retained. Proximity does not mean identical tactics.

21 lines in favour of the Rockets, across all categories3 lines in favour of the Magic, across all categories

Highlighted: the better value of each line (fewer points allowed and turnovers is better). A tie highlights nothing. Samples: 27 and 28 box scores.