Charts
League comparison
Season and history
This chart uses the figures and team identities saved at that time.
SNBA · 
Further right: more three-point attempts. Higher up: greater accuracy.
Select a point or choose a team below to explore the chart.
Teams at this point
League averages : 29.8 / 29.1%. The shaded area combines above-average three-point volume and accuracy.
Chart data
| Team | Three-point attempts / game | Three-point percentage |
|---|---|---|
| Celtics3 games | 41.7 | 32.0% |
| Cavaliers1 game | 31.0 | 22.6% |
| Mavericks1 game | 24.0 | 37.5% |
| Pistons2 games | 21.0 | 9.5% |
| Pacers1 game | 47.0 | 21.3% |
| Grizzlies2 games | 28.0 | 23.2% |
| Heat1 game | 20.0 | 15.0% |
| Bucks1 game | 27.0 | 33.3% |
| Knicks4 games | 23.5 | 29.8% |
| Thunder5 games | 32.4 | 40.1% |
| Magic3 games | 22.0 | 21.2% |
| 76ers3 games | 34.0 | 32.4% |
| Suns2 games | 37.5 | 44.0% |
| Trail Blazers1 game | 29.0 | 31.0% |
| Spurs10 games | 27.8 | 24.1% |
| Raptors1 game | 55.0 | 21.8% |
| Jazz1 game | 20.0 | 40.0% |
When the league logs its scores
Time the score was logged on the site, not the time of the game.
Busiest slot: Friday 22:00-23:00 (2 scores)
Record evening: 10 scores on 17 Oct
| Mon | Tue | Wed | Thu | Fri | Sat | Sun | Total | |
|---|---|---|---|---|---|---|---|---|
| 06:00 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 2 |
| 07:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 08:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 09:00 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
| 10:00 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 |
| 11:00 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 |
| 12:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 13:00 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| 14:00 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| 15:00 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 3 |
| 16:00 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 |
| 17:00 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 |
| 18:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 19:00 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 |
| 20:00 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 2 |
| 21:00 | 0 | 0 | 0 | 0 | 0 | 2 | 1 | 3 |
| 22:00 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 2 |
| 23:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 00:00 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 |
| 01:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 02:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 03:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 04:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 05:00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Total | 2 | 0 | 0 | 0 | 5 | 10 | 5 | 22 |
League time (New York). The league day runs from 06:00 to 05:59: a score logged after midnight counts with the evening before. Scores entered by an admin are not counted.
Each GM's favourite slot (2 GMs)
| Gamertag | Favourite slot | In that slot | Logged scores |
|---|---|---|---|
| Jason3000Watts | Monday 13:00-14:00 | 1 | 10 |
| Moneysniper2005 | Saturday 10:00-11:00 | 1 | 5 |
| AdenDaChamp | Not enough scores yet (5 needed) | 4 | |
| Deboya112 | Not enough scores yet (5 needed) | 4 | |
| Ivrnlq | Not enough scores yet (5 needed) | 3 | |
| kobeckis | Not enough scores yet (5 needed) | 3 | |
| TheRealDjHandles | Not enough scores yet (5 needed) | 3 | |
| UhCheatCodeFrr | Not enough scores yet (5 needed) | 3 | |
| Jsmith0505 | Not enough scores yet (5 needed) | 2 | |
| AllBoutBucketsGM | Not enough scores yet (5 needed) | 1 | |
| ASAPTRIF | Not enough scores yet (5 needed) | 1 | |
| Cream_A_The_Crop | Not enough scores yet (5 needed) | 1 | |
| JoeDayYoungiin | Not enough scores yet (5 needed) | 1 | |
| TGG Reddie | Not enough scores yet (5 needed) | 1 | |
| TheRealOg2914 | Not enough scores yet (5 needed) | 1 | |
| ClipperAholic | Not enough scores yet (5 needed) | 0 | |
| DreJavis13 | Not enough scores yet (5 needed) | 0 | |
| El Maraz | Not enough scores yet (5 needed) | 0 | |
| Mauricewalker_ii | Not enough scores yet (5 needed) | 0 | |
| NiiinoBall | Not enough scores yet (5 needed) | 0 | |
| Rvcsimba | Not enough scores yet (5 needed) | 0 | |
| suiradauq_ | Not enough scores yet (5 needed) | 0 | |
| SwagalikeNoOtha | Not enough scores yet (5 needed) | 0 | |
| Tim3square | Not enough scores yet (5 needed) | 0 | |
Today's GMs. A GM's slot counts the logged scores of the games he played, either side; at least 5 scores are needed.

























